Skip to content

Integrations

CobaltiaEffets does not provide a public Java API: it integrates with other plugins through their APIs, through configurable console commands and through placeholders. Every optional integration is detected on startup; when a plugin is missing, only the features depending on it are turned off.

  • Ownership of effects, cosmetics and companions: permissions cobaltia.effet.<id>, cobaltia.cosmetique.<id>, cobaltia.compagnon.<id> (granted by the give commands, including offline).
  • Player choices: metas effet_pseudo (active effect) and compagnon (equipped companion). Other plugins can read them, for example %luckperms_meta_effet_pseudo%.
  • Prefix: the LuckPerms prefix is reused by %cobaltiaeffets_prefixe% (&, &#RRGGBB and {#RRGGBB} codes accepted).
  • Tab sorting: instant recomputation on every player change.

Provides the cobaltiaeffets expansion (see Placeholders) and lets the plugin read other plugins’ placeholders (HMCCosmetics, “Cobaltia” plugin).

Plugin Usage Without it
PacketEvents Packet-based companion rendering (virtual entities, scale, mount) Companions are not shown
HMCCosmetics Hats and backpacks: cosmetics apply / unapply and the %HMCCosmetics_equipped_<id>% placeholder Cosmetic tabs unavailable
Nexo nexo:<id> icons in menus, /give for Nexo items, custom block break event, job icon font Fallback icons (vanilla materials), no Nexo /give or custom ores
BetterHud Hiding the HUD according to the player’s preference Preference ignored
Jobs Reborn XP gain and payment events, global top, Jobs economy No XP in the banner, no job protections, no level rank
WorldGuard AFK zone region detection AFK zone disabled
CMI /rtp teleport (cmi rt), default tab refresh command (cmi tablistupdate), cmi.tablistweight.<n> convention Replace the commands in apres_changement; /rtp does not teleport
zMenu Effects menu opened by /effets (zmenu open effets {joueur} false) Change menu, or leave it empty for a text list

CobaltiaEffets was written for the Cobaltia server and connects to its core plugin when present:

Feature What is used
Shop Withdrawing/refunding gems, coins and farm points; current season; active boosters and booster activation
/money Balance placeholders (coins, gems, farm points)
AFK zone Coin credit command
Wardrobe — titles Owned and equipped titles, custom title, title definition file
Chat Clan name, coins leaderboard rank
Placeholders Season/weekly leaderboards, active boosters
/give The plugin’s items and farm tools
Player settings cobaltia:settings_mentions and cobaltia:settings_hud data

Without that plugin, these features are simply unavailable (the shop answers “Shop unavailable”, the related placeholders return an empty value); everything else works normally.

Several renderings happen client-side and assume a suitable resource pack:

  • Name animations: a text shader that recognizes trigger colors (Name effects);
  • Banner: the cobaltia:bandeau font (corners, background, accent stroke, negative spaces) (Banner);
  • Glyphs in messages and badges: Unicode private-use characters (\uE1xx, Nexo font nexo:default).

Without a pack, the plugin remains usable: names are colored without animation and you can remove glyphs from messages.