Wardrobe
The wardrobe is the single menu where players equip everything they own: worn cosmetics, name effect, chat titles and companion. It opens with /garderobe [category] (permission cobaltia.garderobe.utiliser, granted by default).
Menu layout
Section titled “Menu layout”The menu has 6 rows:
| Slot | Content |
|---|---|
| Rows 1 to 5 (45 slots) | Owned items of the open category. An equipped item glows and says “click to remove”. |
| Bottom left | Previous page (when needed) |
| Bottom center | Up to 5 category tabs, the active tab is highlighted |
| Bottom right | “Remove all”, “Close”, next page |
Clicking an item equips or removes it, then the menu refreshes. An empty category shows a lock inviting the player to unlock items (shop, crates…).
Category types
Section titled “Category types”Each category of garderobe.categories has a type:
| Type | Content | Required fields |
|---|---|---|
cosmetique |
Hats, backpacks… handled by HMCCosmetics | emplacement (HMCCosmetics slot: HELMET, BACKPACK…) |
effets |
Owned name effects, with a preview on the player’s name | — |
titres |
Chat titles from the “Cobaltia” plugin | commande (fallback when titles are unavailable) |
compagnons |
Owned companions | — |
lien |
A tab that runs a command (opens another menu) | commande |
garderobe: categories: chapeaux: nom: "Chapeaux" type: cosmetique emplacement: HELMET sacs: nom: "Sacs à dos" type: cosmetique emplacement: BACKPACK effets: nom: "Effets de pseudo" type: effets titres: nom: "Titres" type: titres commande: titres compagnons: nom: "Compagnons" type: compagnonsThe first category in the list opens by default. /garderobe <category> opens a given tab directly (with tab completion).
Worn cosmetics (HMCCosmetics)
Section titled “Worn cosmetics (HMCCosmetics)”garderobe: cosmetiques: adventurer_hat: # ID = HMCCosmetics cosmetic ID nom: "Chapeau d'aventurier" # name in the menu categorie: chapeaux # a category of type cosmetique nexo: adventurer_hat # Nexo item used as the icon (default: the ID)- Ownership: permission
cobaltia.cosmetique.<id>, granted explicitly (not through a wildcard). - Equip / remove: the plugin runs
cosmetics apply <id> <player> -sorcosmetics unapply <slot> <player> -sfrom the console; the “equipped” state is read with the HMCCosmetics placeholder%HMCCosmetics_equipped_<id>%. - Creative and spectator: cosmetics are turned off there. The player is warned when switching to one of these modes and cannot equip a new one while staying in it.
- Without HMCCosmetics,
cosmetiquetabs show “Wardrobe unavailable”.
The plugin ships a ready-to-use catalog of 58 hats and 20 backpacks, to adapt to your own cosmetics.
Giving a cosmetic: /hat and /sac
Section titled “Giving a cosmetic: /hat and /sac”/hat give <player> <hat|tous>/hat remove <player> <hat|tous>/sac give <player> <backpack|tous>/sac remove <player> <backpack|tous>| Permission | Purpose |
|---|---|
cobaltia.garderobe.admin.give |
Give (adds a permanent permission, works offline) |
cobaltia.garderobe.admin.remove |
Remove (the cosmetic is also unequipped if worn) |
The player receives a “new cosmetic” or “cosmetic lost” message when online.
Chat titles
Section titled “Chat titles”The titres tab relies on the “Cobaltia” plugin title system: it lists owned titles (or titles granted by permission) and the player’s custom title when they have one and the cobaltia.cosmetiques.perso permission.
- At most two titles can be equipped at the same time; beyond that, the player must remove one.
- Titles show before the name (
%cobaltiaeffets_titres%), except those listed intitres_apres, which show after it (%cobaltiaeffets_suffixe%). titres_badgesreplaces the rendering of some titles with a badge (glyph) in front of the name.
titres_apres: star: " &f" # the "star" title shows after the name, with this renderingtitres_badges: vip: "<white></white>"Legacy command redirection
Section titled “Legacy command redirection”/cosmetique and /cosmetiques (with or without a plugin prefix) open the wardrobe instead of their original menu. Their admin sub-commands give and titre are not redirected.
“Remove all”
Section titled ““Remove all””The bottom button:
- in a cosmetic, effects or titles tab: unequips every HMCCosmetics cosmetic and removes the active name effect;
- in the companions tab: puts away the active companion.