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Configuration

  • Directoryplugins/CobaltiaEffets/
    • config.yml — the whole configuration (except the shop)
    • boutique.yml — /boutique categories and items
    • rtp.yml — today’s /rtp counters (generated)
    • afk.yml — today’s AFK zone gains (generated)

Player choices (active effect, equipped companion) are stored in LuckPerms (metas effet_pseudo and compagnon); preferences (night vision, hidden clan, per-season purchases) in the world player data. No extra database is needed.

Section Purpose Reload Page
grades Colors and permission of each display rank, by priority Restart Name effects
effets Effects catalog: name, description, icon, triggers, markers, positions Restart Name effects
apres_changement Console commands after an effect or title change ({joueur}) Restart Name effects
menu Console command opened by /effets with no argument ({joueur}); empty = text list Restart Name effects
titres_apres Titles shown after the name, with their rendering Restart Wardrobe
titres_badges Badge rendering of some titles before the name Restart Wardrobe
motd Server list MOTD Restart Tab, MOTD and joins
connexion Join/quit messages /effets reload Tab, MOTD and joins
minerais_metier Jobs rewards on Nexo blocks /effets reload Jobs
bandeau Duration, colors, XP template, redirected messages, short texts, job icons /effets reload Banner
chat_infos Ranks/clan prefix templates /effets reload Chat
compagnons Companion rarities and catalog Restart Companions
rtp Random teleport world Restart Random teleport
money Lines shown by /money /effets reload Utilities
chasse_joueurs Kill farming window Restart Jobs
peche_afk AFK fishing protection Restart Jobs
zone_afk Paid AFK zone Restart AFK zone
tab_par_monde Tab list world groups Restart Tab, MOTD and joins
garderobe Wardrobe categories and cosmetics Restart Wardrobe
messages Every plugin text /effets reload Messages

The plugin checks the configuration before enabling and refuses to start, with an explicit message, if:

  • a color is not in the #RRGGBB format;
  • a rank has no permission or couleurs;
  • an effect ID contains anything other than lowercase letters, digits and _;
  • an effect lacks a trigger (or a marker, or a position) for a rank;
  • a wardrobe category has an unknown type or lacks its emplacement/commande;
  • a cosmetic points to an unknown category;
  • a companion has neither mob nor objet, has an unknown mob, an out-of-range size or an invalid rarity.

boutique.yml is validated separately: on error, only the shop is disabled.

/effets reload re-reads config.yml safely: if the file cannot be parsed or a message is missing, the reload is refused and the previous configuration stays active.

Table generated from the default files. Values shown are the ones shipped with the plugin; filter by file or by text.

218 results

  • grades.<grade>.permissionFile config.ymlDefault cobaltia.nameplate.developpeur

    Permission that assigns this name grade; the first grade in the list whose permission the player has is applied.

  • grades.<grade>.couleursFile config.ymlDefault ["#FF5C8D","#BB3564"]

    Hex colours of the player name for this grade: one colour for a solid name, several for a gradient.

  • grades.<grade>.grasFile config.ymlDefault true

    Displays the name of this grade in bold (false by default).

  • effets.<effet>.nomFile config.ymlDefault Éclat Cobalt

    Name of the name effect shown in the wardrobe, the shop and messages; <effet> = identifier made of lowercase letters, digits and _.

  • effets.<effet>.descriptionFile config.ymlDefault Une lame de lumière traverse ton pseudo toutes les 2 secondes.

    Effect description shown in its icon lore in the wardrobe.

  • effets.<effet>.iconeFile config.ymlDefault LAPIS_LAZULI

    Effect icon in the wardrobe: a Minecraft material or a Nexo item as nexo:<id> (PAPER by default).

  • effets.<effet>.declencheurs.<grade>File config.ymlDefault #777778

    Trigger colour applied to the name for this grade, recognised by the resource pack shader to animate the effect; required for every grade and badge.

  • effets.<effet>.marqueurs.debut.<grade>File config.ymlDefault #797773

    Special colour set on the first letter of the name for this grade, used by the shader to locate the start of the effect (optional).

  • effets.<effet>.marqueurs.fin.<grade>File config.ymlDefault #797378

    Special colour set on the last letter of the name for this grade, used by the shader to locate the end of the effect (optional).

  • effets.<effet>.positions.<grade>File config.ymlDefault #000400

    Colour step added letter by letter to the trigger so the shader can locate each letter (optional, otherwise required for all grades).

  • apres_changementFile config.ymlDefault ["cmi tablistupdate"]

    Console commands run after an effect, cosmetic or title change; {joueur} = the player's name.

  • menuFile config.ymlDefault zmenu open effets {joueur} false

    Console command that opens the effects menu on /effets; {joueur} = the player's name, empty to show the list in chat.

  • titres_apres.starFile config.ymlDefault &f

    Text appended after the name when the star title is equipped; each titres_apres key is a title shown after the name instead of before.

  • motdFile config.yml

    MiniMessage lines of the server description shown in the server list (two lines).

  • connexion.arriveeFile config.ymlDefault <font:nexo:default><white>ꑨ</white></font> <white><player></white> <gray>a rejoint Cobaltia.

    Join message shown in chat; <player> = player name, not applied to a hidden player.

  • connexion.departFile config.ymlDefault <font:nexo:default><white>ꑤ</white></font> <white><player></white> <gray>a quitté Cobaltia.

    Quit message shown in chat when depart_chat is true; <player> = player name.

  • connexion.depart_chatFile config.ymlDefault false

    Shows the quit message in chat; when false, the departure is only logged in the console.

  • minerais_metier.metierFile config.ymlDefault Miner

    Name of the Jobs job that receives the rewards of the Nexo ores listed in minerais_metier.blocs (Miner by default).

  • minerais_metier.blocsFile config.ymlDefault {}

    Nexo ores paid to the job, by Nexo identifier: money, points and xp earned when mined in survival, without Silk Touch.

  • bandeau.dureeFile config.ymlDefault 5

    Display time in seconds of a notification in the banner above the hotbar (minimum 1, 5 by default).

  • bandeau.couleurs.succesFile config.ymlDefault #6CF08A

    Banner accent colour for success messages.

  • bandeau.couleurs.infoFile config.ymlDefault #6FE2E8

    Banner accent colour for information messages.

  • bandeau.couleurs.avertFile config.ymlDefault #FFD84A

    Banner accent colour for warnings.

  • bandeau.couleurs.refusFile config.ymlDefault #FF5A5A

    Banner accent colour for refusals and errors.

  • bandeau.couleurs.xpFile config.ymlDefault #6CF08A

    Banner accent colour for job XP gains.

  • bandeau.couleurs.afkFile config.ymlDefault #F7C43A

    Banner accent colour for the AFK zone counter.

  • bandeau.couleurs.voteFile config.ymlDefault #F7C43A

    Banner accent colour for the vote type of the /bandeau command.

  • bandeau.xpFile config.yml

    Format of the job XP gain shown in the banner; <icone>, <metier>, cumulative <gain>, <xp> and <max> of the level.

  • bandeau.messagesFile config.yml

    Message keys sent to the banner above the hotbar instead of the chat.

  • bandeau.textes.activeFile config.ymlDefault <white></white> <gray><white><nom></white> brille sur ton pseudo

    Short version shown in the banner when a name effect is activated; <nom> = effect.

  • bandeau.textes.retireFile config.ymlDefault <white></white> <gray>Effet retiré de ton pseudo

    Short version shown in the banner when the name effect is removed.

  • bandeau.textes.deja_actifFile config.ymlDefault <white><font:nexo:default>ꐲ</font></white> <gray><white><nom></white> est déjà actif

    Short version shown in the banner when the player picks an effect that is already active; <nom> = effect.

  • bandeau.textes.aucun_actifFile config.ymlDefault <white><font:nexo:default>ꐲ</font></white> <gray>Aucun effet actif

    Short version shown in the banner when the player removes an effect while none is active.

  • bandeau.textes.verrouilleFile config.ymlDefault <white><font:nexo:default>ꐫ</font></white> <gray>Tu ne possèdes pas <white><nom></white>

    Short version shown in the banner when the player picks an effect they do not own; <nom> = effect.

  • bandeau.textes.garderobe_equipeFile config.ymlDefault <white></white> <gray><white><nom></white> est équipé

    Short version shown in the banner when a cosmetic is equipped from the wardrobe; <nom> = cosmetic.

  • bandeau.textes.garderobe_retireFile config.ymlDefault <white></white> <gray><white><nom></white> est rangé dans ta garde-robe

    Short version shown in the banner when a cosmetic is removed from the wardrobe; <nom> = cosmetic.

  • bandeau.textes.garderobe_tout_retireFile config.ymlDefault <white></white> <gray>Tous tes cosmétiques sont rangés

    Short version shown in the banner after the Remove all button of the wardrobe.

  • bandeau.textes.titre_equipeFile config.ymlDefault <white></white> <gray>Titre <white><nom></white> équipé

    Short version shown in the banner when a title is equipped; <nom> = title.

  • bandeau.textes.titre_retireFile config.ymlDefault <white></white> <gray>Titre <white><nom></white> retiré

    Short version shown in the banner when a title is removed; <nom> = title.

  • bandeau.textes.titre_pleinFile config.ymlDefault <white><font:nexo:default>ꐮ</font></white> <gray>Deux titres maximum, retires-en un

    Short version shown in the banner when the player equips a title while two are already equipped.

  • bandeau.textes.titre_indisponibleFile config.ymlDefault <white><font:nexo:default>ꐫ</font></white> <gray>Titre indisponible pour le moment

    Short version shown in the banner when a title cannot be equipped or removed.

  • bandeau.textes.compagnon_equipeFile config.ymlDefault <white></white> <gray><white><nom></white> te suit

    Short version shown in the banner when a companion is summoned; <nom> = companion.

  • bandeau.textes.compagnon_retireFile config.ymlDefault <white></white> <gray><white><nom></white> est rangé dans ta garde-robe

    Short version shown in the banner when a companion is put away; <nom> = companion.

  • bandeau.textes.compagnon_pas_possedeFile config.ymlDefault <white><font:nexo:default>ꐫ</font></white> <gray>Tu ne possèdes pas <white><nom></white>

    Short version shown in the banner when the player picks a companion they do not own; <nom> = companion.

  • bandeau.textes.compagnon_tout_retireFile config.ymlDefault <white></white> <gray>Ton compagnon est rangé

    Short version shown in the banner after the Remove all button of the companions tab.

  • bandeau.textes.afk_entreeFile config.ymlDefault <white></white> <gray>Zone AFK : <white>+<taux></white> coin(s)/s

    Short version shown in the banner when entering the AFK zone; <taux> = coins per second.

  • bandeau.textes.afk_sortieFile config.ymlDefault <white></white> <gray>AFK : <white><gain></white> coins gagnés

    Short version shown in the banner when leaving the AFK zone; <gain> = coins earned during the session.

  • bandeau.textes.afk_plafondFile config.ymlDefault <white><font:nexo:default>ꐧ</font></white> <gray>Plafond AFK du jour atteint, reviens demain

    Short version shown in the banner when the daily AFK cap is reached.

  • bandeau.textes.chat_infos_clan_afficheFile config.ymlDefault <white></white> <gray>Clan affiché dans le chat

    Short version shown in the banner when /chatinfos clan shows the clan again.

  • bandeau.textes.chat_infos_clan_masqueFile config.ymlDefault <white></white> <gray>Clan masqué dans le chat

    Short version shown in the banner when /chatinfos clan hides the clan.

  • bandeau.textes.chat_infos_classements_afficheFile config.ymlDefault <white></white> <gray>Classements affichés dans le chat

    Short version shown in the banner when /chatinfos classements shows the ranks again.

  • bandeau.textes.chat_infos_classements_masqueFile config.ymlDefault <white></white> <gray>Classements masqués dans le chat

    Short version shown in the banner when /chatinfos classements hides the ranks.

  • bandeau.textes.chat_infos_vipFile config.ymlDefault <white></white> <gray>Réservé aux <white>VIP+</white> et plus

    Short version shown in the banner when a player without the VIP+ rank uses /chatinfos.

  • bandeau.textes.garderobe_creatifFile config.ymlDefault <white></white> <gray>Cosmétiques coupés en créatif

    Short version shown in the banner when cosmetics are turned off in creative or spectator mode.

  • bandeau.textes.boutique_fondsFile config.ymlDefault <white></white> <gray>Pas assez de <white><monnaie></white>

    Short version shown in the banner when the player lacks the currency for a purchase; <monnaie> = currency.

  • bandeau.textes.boutique_dejaFile config.ymlDefault <white></white> <gray>Tu possèdes déjà <white><article></white>

    Short version shown in the banner when the player buys an item they already own; <article> = item.

  • bandeau.textes.boutique_saisonFile config.ymlDefault <white></white> <gray>Une seule fois par saison

    Short version shown in the banner when an item limited to one purchase per season has already been bought.

  • bandeau.textes.boutique_booster_aucunFile config.ymlDefault <white></white> <gray>Tous tes boosters sont déjà actifs

    Short version shown in the banner when a random booster is bought while every type is already active.

  • bandeau.textes.mentionFile config.ymlDefault <white></white> <gray><white><joueur></white> t'a mentionné

    Short version shown in the banner when a player is mentioned with @name in chat; <joueur> = author.

  • bandeau.icones_metiers.<metier>File config.ymlDefault ꑉ

    Nexo glyph shown before the job name in the XP banner; <metier> = job name as displayed by Jobs.

  • chat_infos.classementsFile config.ymlDefault <dark_gray>[</dark_gray><parties><dark_gray>]</dark_gray>

    Ranking block shown before the name in chat; <parties> = level and coins ranks.

  • chat_infos.separateurFile config.ymlDefault <dark_gray>-</dark_gray>

    Separator placed between the level rank and the coins rank in chat.

  • chat_infos.niveauFile config.ymlDefault <white></white><#C8CDDC>#<rang>

    Format of the jobs leaderboard rank in chat; <rang> = the player's position.

  • chat_infos.coinsFile config.ymlDefault <white></white><#FFD84A>#<rang>

    Format of the coins leaderboard rank in chat; <rang> = the player's position.

  • chat_infos.clanFile config.ymlDefault <dark_gray>[</dark_gray><#6FE2E8><clan></#6FE2E8><dark_gray>]</dark_gray>

    Format of the clan shown before the name in chat; <clan> = clan name.

  • compagnons.raretes.<rarete>.nomFile config.ymlDefault Commun

    Displayed name of the rarity; <rarete> = commun, rare, epique or legendaire.

  • compagnons.raretes.<rarete>.couleurFile config.ymlDefault #B9C4D0

    Hex colour of the rarity, used for the companion name and its lore.

  • compagnons.raretes.<rarete>.chanceFile config.ymlDefault 60

    Weight of the rarity in a random companion draw (proportion of the sum of weights).

  • compagnons.catalogue.<compagnon>.nomFile config.ymlDefault Mini allay

    Displayed name of the companion; <compagnon> = identifier, the permission cobaltia.compagnon.<compagnon> unlocks it.

  • compagnons.catalogue.<compagnon>.mobFile config.ymlDefault ALLAY

    Minecraft entity type of the companion; set either mob or objet, not both.

  • compagnons.catalogue.<compagnon>.tailleFile config.ymlDefault 0.8

    Companion scale between 0.0625 and 1 (1 by default).

  • compagnons.catalogue.<compagnon>.flotteFile config.ymlDefault true

    Makes the companion fly above the ground instead of walking (false by default).

  • compagnons.catalogue.<compagnon>.rareteFile config.ymlDefault epique

    Companion rarity: commun, rare, epique or legendaire.

  • compagnons.catalogue.<compagnon>.bebeFile config.ymlDefault true

    Shows the companion as a baby when the mob allows it (false by default).

  • compagnons.catalogue.<compagnon>.monture.mobFile config.ymlDefault CHICKEN

    Entity type of an optional mount the companion rides on.

  • compagnons.catalogue.<compagnon>.monture.tailleFile config.ymlDefault 0.7

    Mount scale between 0.0625 and 1 (1 by default).

  • compagnons.catalogue.<compagnon>.objetFile config.ymlDefault DRAGON_HEAD

    Minecraft item displayed instead of a mob as the companion, also used as the menu icon.

  • rtp.mondeFile config.ymlDefault survie

    Destination world of /rtp; empty to disable the plugin's handling of /rtp.

  • moneyFile config.yml

    MiniMessage lines shown by /money; <joueur>, <coins>, <gemmes> and <points> = the player's balances.

  • chasse_joueurs.fenetre_heuresFile config.ymlDefault 24

    Window in hours during which killing the same player only grants job XP and money once.

  • peche_afk.actifFile config.ymlDefault true

    Enables blocking of job fishing rewards for players who no longer move their camera.

  • peche_afk.minutesFile config.ymlDefault 10

    Minutes without camera movement after which fishing no longer pays the job (minimum 1).

  • peche_afk.metiersFile config.ymlDefault ["Fisherman"]

    Jobs affected by the AFK fishing block.

  • zone_afk.actifFile config.ymlDefault true

    Enables the AFK zone that pays coins to players inside its WorldGuard regions.

  • zone_afk.regionsFile config.ymlDefault ["afk"]

    WorldGuard regions that make up the AFK zone.

  • zone_afk.coins_par_secondeFile config.ymlDefault 1

    Coins earned per second in the AFK zone, multiplied by the cobaltia.afk.multiplier.<value> permission.

  • zone_afk.star_coins_par_secondeFile config.ymlDefault 2

    Minimum rate in coins per second for players with the cobaltia.afk.star permission.

  • zone_afk.plafond_jourFile config.ymlDefault 4000

    Maximum coins that can be earned per day in the AFK zone, reset every day at midnight (Paris time).

  • zone_afk.versement_secondesFile config.ymlDefault 30

    Interval in seconds between two payouts of the coins accumulated in the AFK zone (minimum 1).

  • tab_par_monde.actifFile config.ymlDefault true

    Limits the player list (Tab) to players in the same world group.

  • tab_par_monde.groupes.<groupe>.nomFile config.ymlDefault Spawn

    Displayed name of the world group, returned by the world placeholder; <groupe> = group identifier.

  • tab_par_monde.groupes.<groupe>.mondesFile config.ymlDefault ["world"]

    Worlds bundled in this group: their players see each other in the Tab list.

  • titres_badges.<grade>File config.ymlDefault <white></white>

    Badge shown in place of the matching title before the name; the key is the title identifier (vip, vipplus, premium…).

  • garderobe.categories.<categorie>.nomFile config.ymlDefault Chapeaux

    Name of the wardrobe tab; <categorie> = category identifier.

  • garderobe.categories.<categorie>.typeFile config.ymlDefault cosmetique

    Tab type: cosmetique, effets, titres, compagnons or lien (cosmetique by default).

  • garderobe.categories.<categorie>.emplacementFile config.ymlDefault HELMET

    HMCCosmetics slot of the tab's cosmetics, for example HELMET or BACKPACK; required for the cosmetique type.

  • garderobe.categories.<categorie>.commandeFile config.ymlDefault titres

    Command run by the player when clicking a lien tab, or as a fallback for a titres tab; required for these types.

  • garderobe.cosmetiques.<cosmetique>.nomFile config.ymlDefault Chapeau d'aventurier

    Displayed name of the cosmetic; <cosmetique> = HMCCosmetics identifier, unlocked by cobaltia.cosmetique.<cosmetique>.

  • garderobe.cosmetiques.<cosmetique>.categorieFile config.ymlDefault chapeaux

    Cosmetique-type tab the cosmetic belongs to.

  • garderobe.cosmetiques.<cosmetique>.nexoFile config.ymlDefault adventurer_hat

    Identifier of the Nexo item used as the cosmetic icon (the cosmetic identifier by default).

  • messages.aucunFile config.ymlDefault aucun

    Text shown in /effets liste when no effect is active or owned.

  • messages.tous_les_effetsFile config.ymlDefault tous les effets

    Text replacing the effect name when an admin gives or removes all effects.

  • messages.tous_les_cosmetiquesFile config.ymlDefault tous les cosmétiques

    Text replacing the cosmetic name when an admin gives or removes all cosmetics.

  • messages.tous_les_compagnonsFile config.ymlDefault tous les compagnons

    Text replacing the companion name when an admin removes all companions.

  • messages.compagnon_lore_rareteFile config.ymlDefault <couleur><bold><rarete></bold></couleur>

    Rarity line in a companion's lore in the wardrobe; <couleur> and <rarete> = rarity colour and name.

  • messages.garderobe_titreFile config.ymlDefault <#6180C9><bold>ɢᴀʀᴅᴇ-ʀᴏʙᴇ</bold> <dark_gray>| <gray><categorie>

    Title of the wardrobe inventory; <categorie> = name of the open tab.

  • messages.garderobe_lore_equipeFile config.ymlDefault <#6CF08A><bold>ᴇǫᴜɪᴘᴇ</bold> <white></white> <gray>Clic pour le retirer

    Lore line of an item already equipped in the wardrobe.

  • messages.garderobe_lore_equiperFile config.ymlDefault <white></white> <#6FE2E8>Clic pour l'équiper

    Lore line of an unequipped item in the wardrobe.

  • messages.garderobe_videFile config.ymlDefault <gray>Aucun cosmétique

    Name of the icon shown when the wardrobe tab is empty.

  • messages.garderobe_vide_detailFile config.ymlDefault <dark_gray>Débloque-les dans la boutique ou les box.

    Lore of the icon shown when the wardrobe tab is empty.

  • messages.garderobe_precedenteFile config.ymlDefault <white>Page précédente

    Name of the wardrobe previous page button.

  • messages.garderobe_suivanteFile config.ymlDefault <white>Page suivante

    Name of the wardrobe next page button.

  • messages.garderobe_ongletFile config.ymlDefault <gray>Clic pour afficher

    Lore of a wardrobe tab that is not displayed.

  • messages.garderobe_onglet_actifFile config.ymlDefault <#6CF08A>Catégorie affichée

    Lore of the wardrobe tab currently displayed.

  • messages.garderobe_tout_retirerFile config.ymlDefault <white></white> <#FF5A5A>Tout retirer

    Name of the wardrobe Remove all button.

  • messages.garderobe_pageFile config.ymlDefault <gray>Page <white><page></white>/<white><total></white>

    Page indicator on the wardrobe navigation buttons; <page> and <total>.

  • messages.garderobe_fermerFile config.ymlDefault <#FF5A5A>Fermer

    Name of the wardrobe Close button.

  • messages.garderobe_onglet_lienFile config.ymlDefault <gray>Clic pour ouvrir

    Lore of a lien-type tab, which opens another menu.

  • messages.garderobe_apercuFile config.ymlDefault <gray>Aperçu : <apercu>

    Preview line of the name with the effect in the wardrobe; <apercu> = coloured name.

  • messages.garderobe_titre_limiteFile config.ymlDefault <dark_gray>2 titres équipés au maximum

    Lore line on titles recalling the limit of equipped titles.

  • messages.separateurFile config.ymlDefault <gray>,

    Separator between owned effects in /effets liste.

  • messages.possedeFile config.ymlDefault <white><nom></white>

    Format of an owned effect in /effets liste; <nom> = effect.

  • messages.afk_actionbarFile config.ymlDefault <gold>+<taux> coins/s <dark_gray>| <gray>aujourd'hui <white><jour></white>/<white><plafond></white>

    Counter shown continuously in the AFK zone; <taux> per second, <jour> earned today, daily <plafond>.

  • messages.afk_actionbar_pleinFile config.ymlDefault <#FFD84A>Plafond AFK du jour atteint <dark_gray>| <white><plafond></white> coins

    Counter shown in the AFK zone once the daily cap is reached; <plafond> = cap.

  • messages.activeFile config.yml

    Message sent when the player activates a name effect; <nom> = effect.

  • messages.retireFile config.ymlDefault  <gradient:#6CF08A:#1FA34A><bold>ᴇꜰꜰᴇᴛ ʀᴇᴛɪʀᴇ</bold></gradient> <gray>Ton pseudo reprend son affichage normal.

    Message sent when the player removes their name effect.

  • messages.deja_actifFile config.ymlDefault  <gradient:#FFD84A:#F29A00><bold>ᴅᴇᴊᴀ ᴀᴄᴛɪꜰ</bold></gradient> <gray><white><nom></white> est déjà sur ton pseudo.

    Message sent when the player picks an effect that is already active; <nom> = effect.

  • messages.aucun_actifFile config.ymlDefault  <gradient:#FFD84A:#F29A00><bold>ᴀᴜᴄᴜɴ ᴇꜰꜰᴇᴛ</bold></gradient> <gray>Tu n'as aucun effet actif.

    Message sent by /effets retirer when no effect is active.

  • messages.inconnuFile config.ymlDefault  <gradient:#FF5A5A:#C81E1E><bold>ᴇꜰꜰᴇᴛ ɪɴᴄᴏɴɴᴜ</bold></gradient> <gray><white><id></white> n'existe pas.

    Message sent by /effets choisir for a non-existent effect; <id> = input.

  • messages.verrouilleFile config.yml

    Message sent when the player picks an effect they do not own; <nom> = effect.

  • messages.erreurFile config.yml

    Message sent when saving a choice or a grant fails.

  • messages.joueur_seulementFile config.ymlDefault  <gradient:#FF5A5A:#C81E1E><bold>ᴄᴏᴍᴍᴀɴᴅᴇ ᴊᴏᴜᴇᴜʀ</bold></gradient> <gray>Cette commande s'utilise en jeu.

    Message sent when a player-only command is run from the console.

  • messages.listeFile config.yml

    Message of /effets liste; <actif> = active effect, <possedes> = owned effects.

  • messages.usageFile config.yml

    Help for /effets, shown after the list or on an invalid argument.

  • messages.admin_donneFile config.yml

    Confirmation sent to the admin after /effets give; <joueur> and <nom> = effect.

  • messages.admin_retireFile config.yml

    Confirmation sent to the admin after /effets remove; <joueur> and <nom> = effect.

  • messages.admin_rienFile config.yml

    Message sent to the admin when /effets give or remove changes nothing; <joueur> and <nom>.

  • messages.admin_perduFile config.ymlDefault  <gradient:#FFD84A:#F29A00><bold>ᴇꜰꜰᴇᴛ ᴘᴇʀᴅᴜ</bold></gradient> <gray>Tu ne possèdes plus <white><nom></white>.

    Message sent to the online player when an admin removes an effect from them; <nom> = effect.

  • messages.garderobe_equipeFile config.ymlDefault  <gradient:#6CF08A:#1FA34A><bold>ᴄᴏꜱᴍᴇᴛɪǫᴜᴇ ᴇǫᴜɪᴘᴇ</bold></gradient> <gray><white><nom></white> est maintenant sur toi.

    Message sent when a cosmetic is equipped from the wardrobe; <nom> = cosmetic.

  • messages.garderobe_retireFile config.yml

    Message sent when a cosmetic is removed from the wardrobe; <nom> = cosmetic.

  • messages.garderobe_tout_retireFile config.ymlDefault  <gradient:#6CF08A:#1FA34A><bold>ɢᴀʀᴅᴇ-ʀᴏʙᴇ</bold></gradient> <gray>Tous tes cosmétiques sont retirés.

    Message sent after the wardrobe Remove all button.

  • messages.garderobe_indisponibleFile config.yml

    Message sent when a cosmetics or companions tab cannot open because the required plugin is missing.

  • messages.titre_equipeFile config.yml

    Message sent when a title is equipped from the wardrobe; <nom> = title.

  • messages.titre_retireFile config.ymlDefault  <gradient:#6CF08A:#1FA34A><bold>ᴛɪᴛʀᴇ ʀᴇᴛɪʀᴇ</bold></gradient> <gray><white><nom></white> ne s'affiche plus.

    Message sent when a title is removed from the wardrobe; <nom> = title.

  • messages.titre_pleinFile config.yml

    Message sent when the player equips a title while the maximum is already equipped.

  • messages.titre_indisponibleFile config.yml

    Message sent when a title cannot be equipped or removed at the moment.

  • messages.admin_recuFile config.yml

    Message sent to the online player when an admin gives them an effect; <nom> = effect.

  • messages.joueur_inconnuFile config.yml

    Message sent when the target player has never joined the server; <joueur> = name entered.

  • messages.pas_permissionFile config.yml

    Message sent when the command sender lacks the required permission.

  • messages.cosmetique_donneFile config.yml

    Confirmation sent to the admin after /hat or /sac give; <joueur> and <nom> = cosmetic.

  • messages.cosmetique_retireFile config.yml

    Confirmation sent to the admin after /hat or /sac remove; <joueur> and <nom> = cosmetic.

  • messages.cosmetique_rienFile config.yml

    Message sent to the admin when /hat or /sac changes nothing; <joueur> and <nom>.

  • messages.cosmetique_recuFile config.yml

    Message sent to the online player when an admin gives them a cosmetic; <nom> = cosmetic.

  • messages.cosmetique_perduFile config.ymlDefault  <gradient:#FFD84A:#F29A00><bold>ᴄᴏꜱᴍᴇᴛɪǫᴜᴇ ᴘᴇʀᴅᴜ</bold></gradient> <gray>Tu ne possèdes plus <white><nom></white>.

    Message sent to the online player when an admin removes a cosmetic from them; <nom> = cosmetic.

  • messages.usage_cosmetiqueFile config.yml

    Help for /hat and /sac on invalid arguments; <commande> = command used.

  • messages.compagnon_equipeFile config.ymlDefault  <gradient:#6CF08A:#1FA34A><bold>ᴄᴏᴍᴘᴀɢɴᴏɴ ᴇǫᴜɪᴘᴇ</bold></gradient> <gray><white><nom></white> te suit maintenant.

    Message sent when a companion is summoned from the wardrobe; <nom> = companion.

  • messages.compagnon_retireFile config.yml

    Message sent when a companion is put away from the wardrobe; <nom> = companion.

  • messages.compagnon_tout_retireFile config.ymlDefault  <gradient:#6CF08A:#1FA34A><bold>ᴄᴏᴍᴘᴀɢɴᴏɴ ʀᴀɴɢᴇ</bold></gradient> <gray>Ton compagnon est rangé.

    Message sent after the Remove all button of the companions tab.

  • messages.compagnon_pas_possedeFile config.ymlDefault  <gradient:#FF5A5A:#C81E1E><bold>ᴄᴏᴍᴘᴀɢɴᴏɴ ᴠᴇʀʀᴏᴜɪʟʟᴇ</bold></gradient> <gray>Tu ne possèdes pas <white><nom></white>.

    Message sent when the player picks a companion they do not own; <nom> = companion.

  • messages.compagnon_recuFile config.yml

    Message sent to the online player when a companion is given to them; <nom>, <couleur> and <rarete>.

  • messages.compagnon_perduFile config.ymlDefault  <gradient:#FFD84A:#F29A00><bold>ᴄᴏᴍᴘᴀɢɴᴏɴ ᴘᴇʀᴅᴜ</bold></gradient> <gray>Tu ne possèdes plus <white><nom></white>.

    Message sent to the online player when an admin removes a companion from them; <nom> = companion.

  • messages.compagnon_admin_donneFile config.yml

    Confirmation sent to the admin after /compagnon give; <joueur>, <nom>, <couleur> and <rarete>.

  • messages.compagnon_admin_retireFile config.yml

    Confirmation sent to the admin after /compagnon remove; <joueur> and <nom> = companion.

  • messages.compagnon_admin_rienFile config.yml

    Message sent to the admin when /compagnon give or remove changes nothing; <joueur> and <nom>.

  • messages.compagnon_inconnuFile config.ymlDefault  <gradient:#FF5A5A:#C81E1E><bold>ᴄᴏᴍᴘᴀɢɴᴏɴ ɪɴᴄᴏɴɴᴜ</bold></gradient> <gray><white><id></white> n'existe pas.

    Message sent by /compagnon for a non-existent companion; <id> = input.

  • messages.usage_compagnon_adminFile config.yml

    Help for the /compagnon admin commands on invalid arguments.

  • messages.rtp_okFile config.yml

    Message sent after a successful /rtp; <restants> = /rtp still available today.

  • messages.rtp_ok_illimiteFile config.ymlDefault  <gradient:#6CF08A:#1FA34A><bold>ᴛᴇʟᴇᴘᴏʀᴛᴀᴛɪᴏɴ</bold></gradient> <gray>Direction le monde survie !

    Message sent after a successful /rtp with no daily limit.

  • messages.rtp_quotaFile config.yml

    Message sent when the daily /rtp quota is used up; <quota> = number allowed per day.

  • messages.rtp_delaiFile config.yml

    Message sent when the delay between two /rtp has not elapsed; <secondes> = remaining wait.

  • messages.rtp_indisponibleFile config.ymlDefault  <gradient:#FF5A5A:#C81E1E><bold>ᴍᴏɴᴅᴇ ɪɴᴅɪꜱᴘᴏɴɪʙʟᴇ</bold></gradient> <gray>Le monde survie n'est pas encore ouvert.

    Message sent by /rtp when the destination world is not loaded.

  • messages.give_okFile config.yml

    Confirmation of a /give of a Nexo or server item; <joueur>, <quantite> and <nom> = item.

  • messages.afk_entreeFile config.yml

    Message sent when entering the AFK zone; <taux> = coins per second, <reste> = coins still earnable today.

  • messages.afk_sortieFile config.yml

    Message sent when leaving the AFK zone; <gain> = coins earned during the session.

  • messages.afk_plafondFile config.yml

    Message sent when the daily AFK cap is reached; <plafond> = cap.

  • messages.fourneau_okFile config.ymlDefault  <gradient:#6CF08A:#1FA34A><bold>ᴄᴜɪꜱꜱᴏɴ ᴛᴇʀᴍɪɴᴇᴇ</bold></gradient> <gray><white><quantite></white> objet(s) cuit(s).

    Message sent after /furnace; <quantite> = number of items smelted.

  • messages.fourneau_rienFile config.ymlDefault  <gradient:#FFD84A:#F29A00><bold>ʀɪᴇɴ ᴀ ᴄᴜɪʀᴇ</bold></gradient> <gray>L'objet en main ne passe pas au fourneau.

    Message sent by /furnace when the held item cannot be smelted.

  • messages.fourneau_rien_toutFile config.yml

    Message sent by /furnace all when no inventory item can be smelted.

  • messages.vision_onFile config.yml

    Message sent when /nightvision turns night vision on.

  • messages.vision_offFile config.ymlDefault  <gradient:#6FE2E8:#6180C9><bold>ᴠɪꜱɪᴏɴ ɴᴏᴄᴛᴜʀɴᴇ</bold></gradient> <gray>Désactivée.

    Message sent when /nightvision turns night vision off.

  • messages.chat_infos_clan_afficheFile config.yml

    Message sent when /chatinfos clan shows the clan in chat again.

  • messages.chat_infos_clan_masqueFile config.yml

    Message sent when /chatinfos clan hides the clan in chat.

  • messages.chat_infos_classements_afficheFile config.yml

    Message sent when /chatinfos classements shows the ranks in chat again.

  • messages.chat_infos_classements_masqueFile config.yml

    Message sent when /chatinfos classements hides the ranks in chat.

  • messages.rechargement_okFile config.yml

    Message sent after a successful /effets reload.

  • messages.rechargement_erreurFile config.yml

    Message sent when /effets reload fails; the previous configuration stays active.

  • messages.boutique_achat_okFile config.yml

    Message sent after a purchase in /boutique; <article> and the <prix> paid.

  • messages.mentionFile config.ymlDefault  <gradient:#6FE2E8:#6180C9><bold>ᴍᴇɴᴛɪᴏɴ</bold></gradient> <gray><white><joueur><gray> t'a mentionné dans le chat.

    Message sent to the player mentioned with @name in chat; <joueur> = author.

  • messages.peche_afkFile config.yml

    Warning sent once when AFK fishing stops paying the job.

  • messages.boutique_fondsFile config.yml

    Message sent when the player lacks the currency for a purchase; <monnaie> = currency.

  • messages.boutique_dejaFile config.ymlDefault  <gradient:#FFD84A:#F29A00><bold>ᴅᴇᴊᴀ ᴘᴏꜱꜱᴇᴅᴇ</bold></gradient> <gray>Tu possèdes déjà <white><article></white>.

    Message sent when the player buys an item they already own; <article> = item.

  • messages.boutique_saisonFile config.yml

    Message sent when an item limited to one purchase per season has already been bought; <article> = item.

  • messages.boutique_booster_aucunFile config.yml

    Message sent when a random booster is bought while every type is already active.

  • messages.boutique_erreurFile config.yml

    Message sent when a purchase fails without anything being charged.

  • messages.boutique_indisponibleFile config.ymlDefault  <gradient:#FF5A5A:#C81E1E><bold>ʙᴏᴜᴛɪǫᴜᴇ ɪɴᴅɪꜱᴘᴏɴɪʙʟᴇ</bold></gradient> <gray>La boutique est momentanément fermée.

    Message sent by /boutique when the link to the server economy is unavailable.

  • messages.garderobe_creatifFile config.yml

    Message sent when cosmetics are turned off on switching to creative or spectator mode.

  • messages.chat_infos_vipFile config.yml

    Message sent when a player without the VIP+ rank uses /chatinfos.

  • messages.chat_infos_usageFile config.yml

    Help for /chatinfos on an invalid argument.

  • messages.bandeau_usageFile config.yml

    Help for /bandeau when arguments are missing.

  • messages.give_hors_ligneFile config.ymlDefault  <gradient:#FF5A5A:#C81E1E><bold>ᴊᴏᴜᴇᴜʀ ɪɴᴛʀᴏᴜᴠᴀʙʟᴇ</bold></gradient> <gray><white><joueur></white> n'est pas connecté.

    Message sent when the player targeted by a command is not online; <joueur> = name entered.

  • messages.usage_adminFile config.yml

    Help for the /effets admin commands on invalid arguments.

  • boutiques.gemmes.titreFile boutique.ymlDefault Boutique

    Title of the /boutique main menu.

  • boutiques.gemmes.monnaie-principaleFile boutique.ymlDefault gems

    Currency offered first when an item has several prices: gems, coins or farm_points.

  • boutiques.gemmes.categories.<categorie>.nomFile boutique.ymlDefault <#C9D1D9>Spawners communs

    Name of the category in the shop, MiniMessage allowed; <categorie> = category identifier.

  • boutiques.gemmes.categories.<categorie>.iconeFile boutique.ymlDefault SPAWNER

    Category icon: a Minecraft material or a Nexo item as nexo:<id> (CHEST by default).

  • boutiques.gemmes.categories.<categorie>.slotFile boutique.ymlDefault 10

    Slot of the category icon in the shop main menu.

  • boutiques.gemmes.categories.<categorie>.descriptionFile boutique.ymlDefault ["<gray>Les 21 spawners en rareté commun.","<gray>En gemmes ou en coins, au choix."]

    Lore lines of the category icon.

  • boutiques.gemmes.articles.<article>.categorieFile boutique.ymlDefault spawners_commune

    Category in which the item is displayed; <article> = item identifier.

  • boutiques.gemmes.articles.<article>.nomFile boutique.ymlDefault Spawner commun : poule

    Displayed name of the item.

  • boutiques.gemmes.articles.<article>.iconeFile boutique.ymlDefault CHICKEN_SPAWN_EGG

    Item icon: a Minecraft material or a Nexo item as nexo:<id> (PAPER by default).

  • boutiques.gemmes.articles.<article>.prix.gemsFile boutique.ymlDefault 330

    Item price in gems (strictly positive).

  • boutiques.gemmes.articles.<article>.prix.coinsFile boutique.ymlDefault 150000

    Item price in coins (strictly positive); with several prices, the player picks the currency.

  • boutiques.gemmes.articles.<article>.commandesFile boutique.ymlDefault ["cobaltia spawners give {joueur} chicken commune 1"]

    Console commands run after payment; {joueur} = player name, {hasard:a|b} = random choice.

  • boutiques.gemmes.articles.<article>.lienFile boutique.ymlDefault boosters

    Command run by the player on click, instead of a purchase (opens another menu).

  • boutiques.gemmes.articles.<article>.loreFile boutique.ymlDefault ["<gray>Jobs, minerais, drop, générateur, familiers,","<gray>individuels ou collectifs, 1 h ou 3 h."]

    Lore lines of the item.

  • boutiques.gemmes.articles.<article>.booster-aleatoire.facteurFile boutique.ymlDefault 2

    Multiplier of the personal booster drawn at random among inactive types (2 by default).

  • boutiques.gemmes.articles.<article>.booster-aleatoire.minutesFile boutique.ymlDefault 60

    Duration in minutes of the random personal booster (60 by default).

  • boutiques.gemmes.articles.<article>.possedeFile boutique.ymlDefault cobaltia.effet.eclat

    Permission indicating the player already owns the item, which blocks its purchase.